John Linneman
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Digital Foundry | The Last Hope on Switch: an absolute disaster and the worst game we've ever tested
Digital Foundry investigates the dregs of the Nintendo eShop.
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Digital Foundry | Mortal Kombat 1's network test shows promise on Xbox Series X and Series S
The two Xbox versions tested ahead of the game's launch.
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Digital Foundry | Final Fantasy 16: as close to flawless as we've seen in a long time
A highly polished launch experience - but performance mode needs improvement.
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Digital Foundry | Innocn 48Q1V 48-inch OLED monitor review: surprisingly strong for PC use
Gaming performance, content creation and burn-in resistance tested.
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Digital Foundry | The System Shock remake is excellent - and Nightdive's most ambitious work yet
What made the original a genre-defining classic - and how does the remake modernise the game?
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Digital Foundry | The Legend of Zelda: Tears of the Kingdom's portable performance tested
Plus: a look at the gold master code and Switch overclocking.
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Digital Foundry | The Legend of Zelda: Tears of the Kingdom - the Digital Foundry verdict
Is it really 'too big for Switch'?
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Digital Foundry | Redfall on Xbox tested: a sad tale of unfulfilled potential and profound technical issues
The lack of a 60fps performance mode is just the start of the problems.
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Digital Foundry | The Resident Evil 4 remake remains a legendary experience
The DF tech review, covering PS5, Series X and Series S.
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Digital Foundry | Resident Evil Village PSVR2 tech review: superb visuals, game-changing controls
It feels like RE Village was developed with VR in mind.
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Digital Foundry | Gran Turismo 7 PSVR2 review: one of the best VR experiences on PS5
Stunning VR realism and new AI are game-changers.
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Digital Foundry | Noblechairs Legend TX review: a premium fabric chair with plenty of adjustability
Getting a good gaming chair has reinvigorated my love of PC gaming.
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Digital Foundry | Sony PlayStation VR2: the Digital Foundry hardware review
Top-tier specs deliver a state-of-the-art experience.
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Digital Foundry | How Song in the Smoke leverages PSVR 2's cutting-edge features
Talking tech with 17-bit.
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Digital Foundry | Goldeneye 007 is out for Series X/S and Switch - but how do the ports compare to the N64 version?
The full DF Retro EX treatment.
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Digital Foundry | Dead Space tech review: this is what a best-in-class remake looks like
EA Motive delivers an overhauled game with dramatic visuals - yet it's not perfect at launch.
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Digital Foundry | Fire Emblem Engage's strong gameplay is backed by big tech improvements
Improved image quality, tighter performance and shorter loading time.
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Digital Foundry | Fortnite's massive UE5 update delivers next-gen features on all consoles at 60fps
Nanite and Lumen upgrades tested on PS5, Series X/S - and PC.
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Digital Foundry | The Callisto Protocol looks great on PlayStation 5, at least
A killer story-driven sci-fi horror game with cutting edge visual design.
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Digital Foundry | The Callisto Protocol: Xbox Series versions have issues - and PC is almost unplayable
The game is great on PS5, but the ports need work.
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Digital Foundry | The new Ark for Nintendo Switch is a brilliant redemption story
One of the worst ports ever is now a good-looking, playable experience.
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Digital Foundry | Sonic Frontiers: nine versions tested - and only three deliver 60fps
Series X, PC and PS5 excel, but Switch is a big disappointment.
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Digital Foundry | God of War: Ragnarök scales gracefully across the console generations
PS5 stacked up against PS4 and Pro.
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Digital Foundry | God of War: Ragnarök on PS5 is like a maxed-out PC port with flawless performance
A different take on cross-gen development.