Vivek Gohil
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Feature | The Tomb Raider reboot trilogy sent Crystal Dynamics on a quest to rediscover Lara Croft
"If I don't survive, none of us will."
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Feature | Star Wars Jedi: Survivor's accessibility options stopped me turning to the Dark Side
A new hope?
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Feature | A look at a few accessibility issues with open-world games
From GTA to Horizon Forbidden West.
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Feature | Games are starting to understand there's more to wildlife than hunting
Can I pet the eagle?
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Feature | Looking forward: hardware accessibility
"Disabled gamers just want to enjoy gaming without additional hurdles or more costs."
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Feature | 2021 in review: Marvel's Guardians of the Galaxy left me overjoyed
Warning: Spoilers ahead!
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Feature | Players without sight can Platinum The Last of Us Part 2 - a look back at accessibility in 2020
From Miles Morales to The Game Awards.
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Feature | What do the new generation's controllers mean for accessibility?
The future is almost here.
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Feature | Red Dead Redemption 2 and XCOM 2 have one crucial thing in common - companionship
Roger dodger.